Display a WRG army list: |
| EARLY ASSYRIANS |
| General in 2 horse heavy chariot HCh with driver and javelinman @ 108 point(s) |
| 6-18 2 horse light chariots LCh with Regular B archer and driver @ 19 point(s) |
| 5-15 Cavalry Regular C MC light spear shield @ 8 point(s) |
| 5-15 Cavalry Regular C MC bow @ 6 point(s) |
| 30-50 Archer Regular C MI bow @ 3 point(s) |
| 30-50 Shieldsman Regular C MI sword only shield @ 4 point(s) |
| Up to 10 Heavy archer Regular C HI bow @ 5 point(s) |
| Up to 20 Heavy shieldsmen Regular C HI sword only shield @ 6 point(s) |
| Up to 10 Heavy Spearman Regular C HI light spear shield @ 6 point(s) |
| Up to 15 Archer/Spearman Irregular C LMI bow and light spear @ 3 point(s) |
| Up to 5 Archer/ Spearman Irregular C LMI bow and light spear shield @ 4 point(s) |
| Up to 30 Spearmen Irregular C LMI light spear shield @ 3 point(s) |
| Up to 20 Swordsmen Irregular C LMI sword only shield @ 3 point(s) |
| Up to 70 Light archers Irregular C LI bow @ 2 point(s) |
| Up to 16 Regular command factors @ 10 point(s) |
| Up to 8 Irregular command factors @ 25 point(s) |
| Extra to change light chariot to heavy by adding l javelinman* @ 7 point(s) Up to 18 |
| Extra to change 2 horse heavy chariot to 3 horse* @ 3 point(s) Up to 18 |
| Each cavalry unit has an equal mix of the two types available* |
| General gets extra horse free if all other chariots become 3 horse* |
| Extra to make irregulars regular* @ 1 point(s) Up to 70 |
| Heavy archers and shieldsmen can be equally mixed in units or separate.* |
| Heavy spearmen are always in a separate unit. Armour of all is ankle length* |
| Archer and shieldsmen are equally mixed in units. Shield is NOT mantlet* |