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EARLY ASSYRIANS


1 General in 2 horse heavy chariot HCh with driver and javelinman @108 points
6-18 2 horse light chariots LCh with 'Regular B' archer and driver @19 points
5-15 Cavalry 'Regular C' MC light spear shield @8 points
5-15 Cavalry 'Regular C' MC bow @6 points
30-50 Archer 'Regular C' MI bow @3 points
30-50 Shieldsman 'Regular C' MI sword only shield @4 points
Up to 10 Heavy archer 'Regular C' HI bow @5 points
Up to 20 Heavy shieldsmen 'Regular C' HI sword only shield @6 points
Up to 10 Heavy Spearman 'Regular C' HI light spear shield @6 points
Up to 15 Archer/Spearman 'Irregular C' LMI bow and light spear @3 points
Up to 5 Archer/ Spearman 'Irregular C' LMI bow and light spear shield @4 points
Up to 30 Spearmen 'Irregular C' LMI light spear shield @3 points
Up to 20 Swordsmen 'Irregular C' LMI sword only shield @3 points
Up to 70 Light archers 'Irregular C' LI bow @2 points
Up to 16 Regular command factors @10 points
Up to 8 Irregular command factors @25 points

Additional Notes
Up to 18 Extra to change light chariot to heavy by adding l javelinman @7 points
Up to 18 Extra to change 2 horse heavy chariot to 3 horse @3 points
Each cavalry unit has an equal mix of the two types available @0 points
General gets extra horse free if all other chariots become 3 horse @0 points
Up to 70 Extra to make irregulars regular @1 points
Heavy archers and shieldsmen can be equally mixed in units or separate. @0 points
Heavy spearmen are always in a separate unit. Armour of all is ankle length @0 points
Archer and shieldsmen are equally mixed in units. Shield is NOT mantlet @0 points